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Street fighter 2 champion edition
Street fighter 2 champion edition










street fighter 2 champion edition

All attacks which are not specifically 'high' or 'low' attacks can be blocked either standing or crouching. Standing block (high block) will block your opponent's high attacks (including jumping attacks), while crouching block (low block) will block your opponent's low attacks (including sweeps, and some other crouching kicks). However, there are two blocking states, one standing, and one crouching. Holding away from your opponent on the controller while they are attacking results in your character defending their attack (blocking), and will take little to no damage. NOTE 2: Additional info about fighting game specific jargon and conventions used here can be found in the Fighting Game Glossary and SRK Strategy Guide. NOTE 1: Not everyone plays on the American version, and some character names are different in the Japanese version, so to avoid confusion, we should not use the names Vega, Bison, or Balrog (further explained in the "Regional Differences" section below). Dictator (Dic) = American Bison = Japanese Vega.Boxer = American Balrog = Japanese Bison.Shoto = a practitioner of shotokan karate (now called "Ansatsuken").TAP = Boxer's Turn Around Punch (hold 3P or 3K, then release).HF = Street Fighter II' Hyper Fighting (USA).SF2CE (or just CE) = Street Fighter II' Champion Edition.WW = Street Fighter II The World Warrior.SF2 or SF II = Street Fighter II (all versions).The following move should be performed 'close' to the opponent in the standing position so that the close animation of the move activates. j.Fierce, perform a Fierce whilst in the air. The following move should be performed in the "in the air" position (After having held up in the Y-axis). cr.Fierce, perform a Fierce whilst crouching. The following move should be performed in the crouched position (held down in the Y-axis). st.Fierce, perform a Fierce whilst standing. The following move should be performed in the standing position (neutral in the Y-axis). ~ = Immediately after, e.g "Strong~Fierce" means press Fierce IMMEDIATELY after Strong.KKK or 3K - all three kicks simultaneously.Roundhouse (RH) - fierce kick (also called HK).PPP or 3P - all three punches simultaneously.X-axis functions cannot be used in conjunction with another X-axis function and vice versa. X-axis functions can be used interchangeably with Y-axis functions and vice versa. Charge - Hold a tilt - Hold the stick in either B or D (Depending) then move to F or U respectively.

STREET FIGHTER 2 CHAMPION EDITION FULL

360/FC - Full circle - Complete a full rotation of the stick.DP - Dragon punch/Shoryuken - Tilt stick forwards, then to downward, then to downward and forward.HCB - Half circle backward - Tilt stick forwards, then to downwards and forward, then to downward, then to downwards and backward, then backward.HCF - Half circle forward - Tilt stick backwards, then to downwards and backward, then to downward, then to downwards and forward, then forward.QCB - Quarter circle backward - Tilt stick downwards, then to downwards and backward, then backward.QCF - Quarter circle forward/Hadouken/Fireball - Tilt stick downwards, then to downwards and forward, then forward.B - Backward/Back - Tilt stick backward/away from the opponent.F - Forward - Tilt stick forward/towards the opponent.Like Street Fighter 2, SF2CE runs on Capcom Play System 1 (CPS-1) arcade hardware. After defeating the 8 original selectable chars from SF2, the player still must overcome the four Grand Masters in order to beat the game.ĭuring the game, there are bonus stages where the player must destroy a car, falling barrels and a pile of oil cans, earning points according to his success at doing that. Each fighter have a lifebar, and the player must deplete the opponent's one (using normal/special attacks, grabs and throws) to win. mirror match) under a given time limit per round. The player choose a fighter in a twelve character roster and must face all of them, including a clone of him or herself (a.k.a. Like it's predecessor, SF2CE is a fighting game, which means it features matches between two characters in an one-on-one combat fashion. However, the most important feature was the addition of the original four bosses as playable characters, which brought a new level of strategy and fun factor to the beloved series. Featuring new graphics, new sprites, new artwork, mirror matches, bug corrections, significant gameplay improvements and an overall faster pace, the title set the foundation to modern fighting games. 6.1 Chain Cancelling into special movesĪfter Street Fighter 2 success in the arcades, Capcom released Street Fighter 2' Champion Edition in the following year.












Street fighter 2 champion edition